When it comes to telling a story, there is always a conflict in which is better: quality or quantity. In my opinion, quality is always better as it is better to go into detail when it comes to listening a story as you would want to know about everything that had happened. A great example is the short “The Last Bastion” for the game Overwatch, which tells a story about a robot named Bastion who goes on adventure after being activated in the forest. Although there is no dialogue in the short, the quality of the animation is what makes it a great story. Through its beautiful artwork and the interactions that the robot has with nature, a good story is told to entertain its audience. Hopefully, the quantity that we currently have will improve to be at the same high standards that quality is at in the future.